Re: STM "Final v1.7.5" Discussion
I said with more than a few players. The game will only send files from the host to one user at a time. It will only recieve files from one user at a time as well. This means you have to wait as it sends out the turn files to each player individually, and then wait as it gets plr files individually (which do not take that long, but still incurs some extra wait time, especially if anyone is on dialup). With PBW, the host only has to upload the files once, and they can go out immediately to all players (or get downloaded immediately), rather than players having to wait. With just 2 players, this problem does not appear. Even with 3, it is not so big an issue. But get 10, 20 people, and it is agonizing.
You can organize a session using PBW just as easily as organizing a session using TCP/IP. All it requires is getting people to sit down at the same time.
[ January 08, 2004, 04:16: Message edited by: Imperator Fyron ]
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