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Old January 25th, 2004, 10:50 PM
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Default Re: STM "Final v1.7.5" Discussion

I have been in a couple of games where it seems that no matter what I do I just can not hit a ship. So I am wondering if it is at all possible to simulate burst effect weapons by giving a particular weapon a +x percentage to hit but does less damage.

I know that it is impossible to damage multiple ships at once, but just having a weapon that will at least always damage a ship regardless of defensive measures would be most encouraging.

Example:
Flak Cannon I has a +20% to hit. Damage =5 5 5
Flak Cannon II has a +30% to hit. Damage =5 5 5 5
Flak Cannon X always hits. Damage =20 20 20 20 20
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