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				 Re:  STM  "Final v1.7.5"  Discussion 
 Plasma Envelope missiles? They have damages like this:
 Weapon Damage At Rng  := 0 0 0 5 10 15 25 30 45 45 50 55 60 65 75 75 80 80 80 0
 
 When a seeker hits a range where it does 0 damage, it disappears. This sort of damage spread works great for a direct fire weapon, as it will still be able to fire at those longer weapons. The Plasma Envelope Missiles need 1 damage in those first few range slots, or they will disappear.
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