Re: STM "Final v1.7.5" Discussion
I was looking at the tech area file and I had a thought: why not make new, more Star Trek-like, unique area technologies for the STM?
Unique Area: This tells the game if the tech is a Unique Tech or a Normal Tech. Unique Techs are the technologies given by colonizing a planet that has an "Ancient Ruins Unique" ability on it. A tech can be both Racial and Unique. This means that if you make a racially Organic tech that is also Unique, this is what will happen: A race colonizes the planet. If the race has the Organic trait, it gets the Unique Tech. If the race isn't organic, it gets nothing.
Extract from the SEIV Modding 101 by Imperator Fyron, and contributions from Suicide Junkie.
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