View Single Post
  #2022  
Old March 7th, 2004, 10:11 PM
Sabin's Avatar

Sabin Sabin is offline
Corporal
 
Join Date: Feb 2004
Posts: 127
Thanks: 0
Thanked 0 Times in 0 Posts
Sabin is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

I propose that a new component to be added to the mod. I believe that the mine-sweeper component should be replaced by a part called Navigation Shielding, which imparts minimum shielding and removes a number of mines that are encountered, according to it's level. The size of it perhaps can be rather large initially, 100kt, and eventually be miniturized to 10kt.


Basic statistics:
Levels: I-X(1-10)
Shielding: 10-100(Phased at level X.)
Mine Removal: 1-5(1 mine removable per 2 tech levels.)
Size: 100kt(LV.I) through 10kt(LV.X)
Cost: Unknown.
Tech Cost: Unknown
Design Limit: 1 per ship only.

Perhaps it can also be usable with the new Shield Mount, which should make it usable for smaller vessels.

[ March 07, 2004, 20:52: Message edited by: Sabin ]
__________________
Games played: Baldur's Gate, Baldur's Gate II, Planescape - Torment, Fallout 2, Super Robot Wars 3(English translation), Final Fantasy IV(Fan-translated version) Final Fantasy VI, Final Fantasy - Mystic Quest, Dragonball Z: Legend of the Super Saiyan, DBTC, X-COM, Deus Ex, Thief I+II, Space Empires IV, Homeworld, Star Trek - 25th Anniversary, Age of Empires II, Freespace 2, Sonic & Knuckles, Super Mario All Stars + World, Super Mario Wolrd 2, Super Mario RPG, Laxius Power, Romancing Walker, Avernum 2, Geneforge, Diablo, Starcraft+Expansion, Uplink: The Hacker Elite, Space Empires IV Gold, Jagged Alliance II, Megaman 7, Megaman & Bass, Megaman X, Megaman X2, Megaman X3, Megaman Zero, Megaman Zero 2, Myst, Aliens VS Predator 2...the list goes on.
Reply With Quote