Btw, does this mean that with Adv Tachyon Sensors you will be able to see minefields?
Small note: I may be mistaken, but Cloak Level ability on Engine and Shield Generators mine warheads is unnecessary, because of the same ability on mine hull. Or it's a some kind of feature I've missed?
Edit: regarding Engine and Shield Generators mine warheads - they have to be fixed anyway:
Name := Engine Mine I-III (Shield Generators Mine I-III)
...
Ability 1 Type := Cloak Level
Ability 1 Descr := Prevents level 5 Active EM scans.
Ability 1 Val 1 := EM Active
Ability 1 Val 2 := 5
...
Ability 5 Type := Cloak Level
Ability 5 Descr := Prevents level 5 Temporal scans.
Ability 5 Val 1 := Temporal
Ability 5 Val 2 := 5
Actually, to prevent lvl X scanning the component needs Cloak Level X+1, so values have to be raised up to 6. (this can be horribly wrong if the comp cloaking ability works different when installed into the mine hull. If so, I'm very very sorry for buggin' you, guys).
Add: Sensors theme inspired me for some investigations and that's the results:
1. --------
Name := Warrior Combat Sensors I
...
Ability 1 Type := Sensor Level
Ability 1 Descr := Allows EM Active scanning at level 1.
Ability 1 Val 1 := EM Active
Ability 1 Val 2 := 1
AFAIK all ships have native ability of Lvl 1 EM active scanning, so this one is useless.
2. -----------
Name := Advanced Tachyon Sensors I
...
Ability 1 Type := Sensor Level
Ability 1 Descr := Allows EM Active scanning at level
7.
Ability 1 Val 1 := EM Active
Ability 1 Val 2 :=
8 (7?)
3. -----------
Name := Advanced Tachyon Sensors II
...
Ability 1 Type := Sensor Level
Ability 1 Descr := Allows EM Active scanning at level
8.
Ability 1 Val 1 := EM Active
Ability 1 Val 2 :=
9 (8?)
Sorry for huge post, just had so much to say
[ March 08, 2004, 00:45: Message edited by: aiken ]