
June 20th, 2004, 03:14 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Captain Kwok:
I've made adjustments to the armor and shield values so they work as intended for leaky armor/shields. I was helping Atrocities revamp the weapon damage values so those will match up better allowing for more of that "exploding panel" damage seen often on Trek. There are also changes to mounts to make them more balanced, i.e., 2x size = 2x firepower. The larger ships will have the benefit of being able to penetrate the shields better but less accurately, while smaller ships can hit more often but are less likely to break through the shields.
I'll be throwing in some of my system types I've made for Space Food Empires. That's 35 additional types of planetary systems alone, that's 3-10 planets per system with moons and somewhat plentiful asteroids. The planetary systems in general will mimic our own solar system, i.e. rock close and gas far. There's also a host of other ones like binary, neutron etc.
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Sounds great!!!
Will this be for se4 or do we have to wait till this falls se5.
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