Re: Never enough Tech\'s, here\'s some ideas
In the Components.txt data file you have all the info for the components.
Part of each component is:
Tech Area Req 1 := Troops (See TechArea.txt)
Tech Level Req 1 := 3 (Level Required)
If you then go TechArea.txt, you need to change the Maximum level. For Troops, its '3'
If you wanted to make a tech that had a 4th tech level, you'd need to change Tech Area Req 1 to '4' and then go to TechArea.txt and increase the level to 4 or 5 or whatever.
However, if you made Troops 'max tech level' 60, but didn't put any techs in for those 60 levels, people would be researching, but not not getting any thing new!
Hope that helps. . .
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