View Single Post
  #33  
Old June 29th, 2003, 02:00 AM
Soulfisher's Avatar

Soulfisher Soulfisher is offline
Private
 
Join Date: Apr 2003
Location: USA
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
Soulfisher is on a distinguished road
Default Re: More expensive Intelligence projects

Is it the "Effect Amount" listed in the IntelProjects.txt file for the CI projects that determines how much of a bonus to defensive points you get?

If so, suppose I gave CI 1 and CI 2 an Effect Amount of 1, gave CI 3, CI 4, and CI 5 an Effect Amount of 2, and gave CI 6 through CI 10 an Effect Amount of 3. Perhaps by extending the Effect Amount like this (or leaving it at 1 for all CI for that matter), CI can be increased in value (how much it stores) without becoming "ultimate" in defense. Would this be desirable to players (given offensive techs were extended/made more expensive)? I understand giving the defender more than a 3x point bonus to CI is way too much.
__________________
Soulfisher
Reply With Quote