Re: Modding Limitations: Things needed for Next Patch
TNZ the idea was to have a requirement not an ability. Ability really does not matter for a ship unless you want to make it a specific technology type. But thanks any ways.
And I doubt there will be another patch for SEIV. I do hold out hope though, but the chances, even if there was another patch, that some of the major modding issues and other concerns would be corrected are slim. The patch would more than likely contain only modest bug fixes.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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