Re: sequence of events
As far as I have found out:
- stellar manipulation
- 30 days of movement, combat every 5th day
(minelaying and -sweeping, loading, unloading, launching etc. part of movement)
- retrofit / mothball
- repair
- income
- maintenance
- production
So, if someone enters your system with a fleet intending to glass your planets don't bother to produce defensive ships - they won't be there when combat occurs... Launching already produced mines, on the other hand, will work perfectly.
[ June 28, 2003, 15:22: Message edited by: Roanon ]
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