Re: sequence of events
I have tried to put in order the sum of the knowledge expressed here and have added a new Category "SHIP/FLEET EXPERIENCE, facility"
Also added "SHIP/FLEET EXPERIENCE, combat" to the movement phase on the assumption that combat experience is updated after each round of combat.
1) UNIT LAUNCHING, planets
2) TREATY CHANGES, TRADES
3) MOVEMENT, 30 days, combat at every 5tth day.
-MINELAYING
-MINE SWEEPING
-UNIT LAUNCHING, ships
-LOADING
-UNLOADING
-STELLAR MANIPULATION
-SHIP/FLEET EXPERIENCE, combat
4) INTEL
5) RESOURCE CONVERSION
6) RETROFIT/MOTHBALL
7) REPAIR
8) INCOME
9) MAINTENANCE
10) RESEARCH
11) PRODUCTION
12) SHIP/FLEET EXPERIENCE, facility
Hopefully this will stimulate a bit more discussion.
EDIT: New ships and ships which have their final movement at a planet with a ship training facility benefit from the facility in that turn, as do fleets.
[ July 03, 2003, 17:47: Message edited by: tbontob ]
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Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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