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Old February 20th, 2001, 09:36 PM
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Default Re: New Patch Info Thread

quote:
Originally posted by God Emperor:
Hmmm, have to agree with Samurai on 17. I liked to be able to edit prototypes. ... Am interested in any feedback on this issue.
Regards,
God Emperor



GE,
The reason for this fix is that construction queue rules have been changed. In the upcoming Version, if you replace the top queue item, then you lose all construction credit for it. So the above change is just closing a loophole in the new rule.

That's kind of a pain if all you're doing is adding a sensor. The intent, though, is to prevent people from constructing some big-ticket item for a bunch of turns and then suddenly switching it to a totally dissimilar big-ticket item (which maybe they just researched). So, in the upcoming Version, you won't be able to construct for 5 turns on your latest ship, and then edit it just before completion to contain armor, engines, and weapons that were unknown when construction started. You'll have to choose between starting construction from scratch, or finishing the old Version and then upgrading.

I must admit, I like to exploit the current system. But I think the new rule is more realistic. (Think about it: with the current system, you can be constructing a warship and replace it with a computer complex or an organics facility, with no construction penalty. HUH, WHAT?? Really, it had to be fixed.)
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