
July 8th, 2003, 08:53 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Fighters vs Mines Question
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I am in the middle of doing a turn in a complex PBW game and am unable to test the above.
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You can always open a second copy of SE4.
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The drone warhead component and the colonization component have lots of hit points. An early Version of SE4 had the mine explosive warhead do so little damage, with no partial damage stored ... therefore, one drone, or one colony ship, resulted complete sweeping of a 200 unit minefield.
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The amount of damage done by the warheads was never changed. It was the low level warheads that were exploitable because they do not do enough damage individually to destroy a colony module, SY, strong drones, etc. The only change was that the mine damage is now stored and stacks if no comps are destroyed by a warhead. 
[ July 08, 2003, 19:56: Message edited by: Imperator Fyron ]
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