Re: Fighters vs Mines Question
If you are not talking about mines on the other side of a warp point, you *could* launch fighters in Groups of 1 (cumbersome at best in simultaneous games) as mine fodder. This way each fighter would take out a mine. In simultaneous games you would have to transfer fighters around to have only 1 fighter in the launching ship/base/planet each turn since even 1 Fighter Bay I will launch 4 fighters per game turn. I personally think this is too much trouble for my taste, though.
Slick.
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Slick.
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