Re: Is starbase design with all resources equal possible ?
Nyx
that's is exactly the reason I'm asking.The retrofit is based on total resource value so the more total resources is put in first design the less time is spent
on getting the desired amount as SY could produce up to 3 times the rate this way.
.More particular goal is getting RWs as fast and as cheap therefore as soon and as many as possible.I figured that organic armor can equalize it for organics, but radioacives are always paired wit minerals (best ratio mineral:radioactives I found was 1:1, but cheapest achievable, tech. wise is 4:3).
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