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Old February 22nd, 2001, 07:19 AM

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Default Re: Massive Space Yards

I have had a look at the text file and it allows for fighter/ sat bays and cargo bays only. So you would be unable to make a ship type that had a % must be yards.

Remember that this would be VERY expensive to build in resources so a ship based yard would take a VERY long time build this.

Name := Massive Space Yard I
Description := Space based ship construction component.
Pic Num := 49
Tonnage Space Taken := 400
Tonnage Structure := 200
Cost Minerals := 5000
Cost Organics := 1000
Cost Radioactives := 1000
Vehicle Type := Base
Supply Amount Used := 0
Restrictions := None
General Group := Construction
Family := 6
Roman Numeral := 3
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Space Yards
Tech Level Req 1 := 2
Number of Abilities := 4
Ability 1 Type := Space Yard
Ability 1 Descr := Can construct with 3000 minerals per turn.
Ability 1 Val 1 := 1
Ability 1 Val 2 := 3000
Ability 2 Type := Space Yard
Ability 2 Descr := Can construct with 3000 organics per turn.
Ability 2 Val 1 := 2
Ability 2 Val 2 := 3000
Ability 3 Type := Space Yard
Ability 3 Descr := Can construct with 3000 radioactives per turn.
Ability 3 Val 1 := 3
Ability 3 Val 2 := 3000
Ability 4 Type := Component Repair
Ability 4 Descr := Can repair 5 components per turn.
Ability 4 Val 1 := 5
Ability 4 Val 2 := 0
Weapon Type := None

Name := Massive Space Yard II
Description := Space based ship construction component.
Pic Num := 49
Tonnage Space Taken := 800
Tonnage Structure := 400
Cost Minerals := 10000
Cost Organics := 2000
Cost Radioactives := 2000
Vehicle Type := Base
Supply Amount Used := 0
Restrictions := None
General Group := Construction
Family := 6
Roman Numeral := 3
Custom Group := 0
Number of Tech Req := 2
Tech Area Req 1 := Space Yards
Tech Level Req 1 := 3
Tech Area Req 2 := Base Construction
Tech Level Req 2 := 2
Number of Abilities := 4
Ability 1 Type := Space Yard
Ability 1 Descr := Can construct with 4000 minerals per turn.
Ability 1 Val 1 := 1
Ability 1 Val 2 := 4000
Ability 2 Type := Space Yard
Ability 2 Descr := Can construct with 4000 organics per turn.
Ability 2 Val 1 := 2
Ability 2 Val 2 := 4000
Ability 3 Type := Space Yard
Ability 3 Descr := Can construct with 4000 radioactives per turn.
Ability 3 Val 1 := 3
Ability 3 Val 2 := 4000
Ability 4 Type := Component Repair
Ability 4 Descr := Can repair 8 components per turn.
Ability 4 Val 1 := 8
Ability 4 Val 2 := 0
Weapon Type := None

Name := Massive Space Yard III
Description := Space based ship construction component.
Pic Num := 49
Tonnage Space Taken := 2400
Tonnage Structure := 1000
Cost Minerals := 20000
Cost Organics := 4000
Cost Radioactives := 4000
Vehicle Type := Base
Supply Amount Used := 0
Restrictions := None
General Group := Construction
Family := 6
Roman Numeral := 3
Custom Group := 0
Number of Tech Req := 2
Tech Area Req 1 := Space Yards
Tech Level Req 1 := 4
Tech Area Req 2 := Base Construction
Tech Level Req 2 := 3
Number of Abilities := 4
Ability 1 Type := Space Yard
Ability 1 Descr := Can construct with 5000 minerals per turn.
Ability 1 Val 1 := 1
Ability 1 Val 2 := 5000
Ability 2 Type := Space Yard
Ability 2 Descr := Can construct with 5000 organics per turn.
Ability 2 Val 1 := 2
Ability 2 Val 2 := 5000
Ability 3 Type := Space Yard
Ability 3 Descr := Can construct with 5000 radioactives per turn.
Ability 3 Val 1 := 3
Ability 3 Val 2 := 5000
Ability 4 Type := Component Repair
Ability 4 Descr := Can repair 10 components per turn.
Ability 4 Val 1 := 10
Ability 4 Val 2 := 0
Weapon Type := None

Hear is the file text for them that I decided on. You have to add them to the end of the components file or you get all sorts of problems with the game.

Enjoy!!!
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