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Old July 16th, 2003, 05:37 PM
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Erax Erax is offline
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Default Re: Philosophical Quandry: Piracy

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Erax, explain to me how you expect a game such as SE4 could ever survive under such a system? What type of "service" would we be talking about here? Aaron gives away the game and sells patches? You honestly think something like that would work?

And how could authors of books and musicians make a living? What sort of "service" do I need for my Dan Fogelburg CD's or my Asimov books?

And I am sorry but Pvk's content tax idea is so unrealisitc and flawed I am not even sure how to effectivly comment on it. I didn't think he was actually suggesting it as a realistic possibility but as an extreme point for comparison.
I am not saying those proposals, which were though up on the spur of the moment (mine took all of five minutes to write up), would actually work. Mine works for antivirus software but not for stories or music (books and CDs are media, not content). But people have to challenge the current system, which obviously does not work, and trade ideas around until someone comes up with something viable. Hey, you've done it yourself.

I like your proposal because the original author is compensated and he may keep his copyright if that is important to him - but then he runs the risk of losing some profits to piracy.

I still see a problem with corporate-produced content which does not 'belong' to the people who did the real creative work, but I like your idea.

Edit : Aaaron gives SE4 away for free, then makes you his partner and charges a subscription to access PBW.

[ July 16, 2003, 16:40: Message edited by: Erax ]
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