Re: capturing planets question
Yeah but isn't dropping all troops more realistic? Look at real life battles. You can guess how many troops you need based on intel but you never know for sure.
Maybe a "batch" system would be in order so that you can specify before an attempted planet capture how many troops you want to drop per combat turn. This would continue until the planet is capture so if you capture a planet fairly quick, you would have enough troops to continue to the next planet in the same system.
I think i'll add that to the wish list.
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