Re: Does the 1.50 Mod work with the 1.27b patch?
Actually, I think the Darlok files are causing a range check error upon generating a new game. The game gets to the point where it is placing players and it gives the RCE.
I tried a few other things, like switching out my modded components.txt file and such and then moved all the custom shipset directories out of the races directory. RCEs vanished after several new game starts.
As soon as I put the Darloks in the races directory and started games I got the RCE back, so it might be them. It could be a file I was viewing for the Darloks was saved accidently using notepad w/word wrap, but I'm not certain. I'm going to go look at it later today when I get off work.
------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
|