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Old July 24th, 2003, 09:12 PM
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Slynky Slynky is offline
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Default Re: Poll: racial technologies

Quote:
Originally posted by geoschmo:
quote:
Originally posted by Slynky:
And, as long as you have one left, you will repair all of the damaged ones in one full turn?

By any chance, is the the same way the (stock) shield regenerator works?
If you have enough organic armor and are facing a weak enemy you can actaully repair all the damage done for each shot before the next shot hits.

Geoschmo

Well, this statement bears some explanation. Let me try to ask my question in an understandable way:

Let's say I have 10 OA 3. Means, I can regenerate 300 points of damage (but only to my armor). So, 1st turn of combat. A ship moves in range and I get hit by a weapon that does 40 points of damage. Not enough to even get rid of one armor component. The combat turn ends. I'm sure my ship is back to 100%. 2nd turn of combat, I get hit 4 times with a weapon that does 40 points each time. 1 armor component gone. The combat turn ends. If I understand everything, my ship is back to 100% again. Now, the tricky part (but the one addressing your statement above). Combat turn 3. A ships does 20 points of damage to my ship. Before it fires, the armor component that was hit regenerates to full status (and somewhere, 20 points of regeneration is recorded). Then, I get hit again, in the same round, by a weapon that does 20 points of damage. My armor isn't destroyed and is regenerated back to full strength. (now, 40 regeneration points have been tallied). A ships fires and hits me again (same combat turn), and does 200 points of damage (causing loss of one complete armor component (and some damage on the next one in line). Now, before I get shot at again, I have only used 40 regeneration points of my total of 300 that I started with. Does this mean that (before I get fired at again), my ship expends 200 more regeneration points (and fixes the tally to 240 total regeneration points used), and my ship is back to 100% strength?

[ July 24, 2003, 20:13: Message edited by: Slynky ]
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