Re: Space Empires IV Risk!
Yeah, the time factor is probably the big stopper for soemthing like this. We could come with some cutthroat game settings that would pretty much ensure the games were small and went quick. That might severly limit the number of people that would be interested in joining though. People would have to keep in mind that losing a game wouldn't be as big a deal as with regular SEIV since it doesn't knock you out completely, just cost you some ships and maybe a system.
Geoschmo
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