Re: SE4 Stock Balance Mod
Suggested changes from here:
-Split the Incinerator Beam and Ripper Beam into their own families (IIRC this won't affect the AI, since they already have their own weapon families)
-Increase the effectiveness or reduce the cost of the one-resource improvers (i.e. mineral scanners)
-Tone down mounts a little
-Give the bigger ships penalties to defense (like the smaller ones have bonuses to same- its a steady pattern that just..stops)
-Improve the Tractor Beam III
-PPBs should either be weaker, or harder to get.
EDIT: to help the AI compatability, I would suggest no size or tech tree changes.
[ July 22, 2003, 22:41: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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