Re: SE4 Stock Balance Mod
Here's a quick list of some over- and under- powered ship components, and what I'd do to modify them
Overpowered
- Phased Polaron Beam (rof 2 or less damage)
- Warp Point Opener (drastically cut distance)
- Talisman (increase cost by a factor of 10 +, and increase size*)
- PDC (reduce to hit bonus)
- Quantum Reactor (increase cost by a factor of 10 +, and increase size*)
Underpowered
- Missiles (decrease cost)
- Torpedoes (increase "to hit")
- Meson BLasters (increase range to 8)
- High-Energy Discharge Weapons (increase damage)
- Tachyon Projection Cannon (increase range)
* not sure if you want to increase size of components, due to possible effects on ai ship design.
And here's a list for facilities:
Overpowered
- Ship/Training facilities (lower rate of increase to 1%, lower max value to 10%)
Underpowered
- Cargo Facilities (greatly increase cargo value, decrease cost to 2k)
- Climate Control Facilities (increase effect amount, decrease cost to 2k)
- Medical Lab (increase plague prevention to level 5)
- Mineral (etc) Scanners (increase effect by 50%)
Value Improvement Plant (increase effect)
After you get a list of what you want to change, I would gladly mod the data files for you, unless, of course, you want to do it yourself.
[ July 22, 2003, 23:28: Message edited by: spoon ]
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