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				 Re: SE4 Stock Balance Mod 
 I think it is a question to be answered.
 As my opinion of stock balance differes greatly from some of the stuff posted here.
 
 Example
 
 Weapons that have a reload of 1 should have the least amount of damage and range
 
 and as the reload time increases so should the base range and / or damage
 
 So max range for a 1 reload would be within the 1 to 3 range ( exception would be the tractor/ repulser )
 2 reload would be the 2 to 5 range
 3 reload would be the 3 to 8 range
 Plus mounts
 
 seekers stay at their current ranges and when you get to the Last level the reload time should decrease to 2
 
 PD damage decreases on range and increase the size of the pd by 10kt and triple the cost of the pd reserach.
 
 I think that missles should decrease in fire rate , and the size should get smaller on the high end ones.
 
 Advanced military science at 50000 a level removes the cheap cloaking counter.
 
 and finally advanced storage racial trait should be 1500
 
 This to me adds balance.  Some will agree some will disagree.
 
 And what is the prereq for when an item is agreed upon.
 
 100 %  or 75% of the posters agree to the change.
 
 Then would we weight our items and agree on the weight as well ??
 
 These ideas need to be figured out as well.
 
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    Hey GUTB where did you go...???
 
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly 
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