
July 23rd, 2003, 11:10 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: SE4 Stock Balance Mod
Quote:
Originally posted by spoon:
quote: Originally posted by Captain Kwok:
[QB]Double Ugh! Why does everyone keep saying to make torpedoes better with a to-hit modifier! This makes no sense!
[QB]
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Everyone knows that a space torpedo exlodes when it gets near its target, and it's the bLast radius that translates into its bonus to hit Right. And since beam weapons don't really go the speed of light, at least they don't in every show I have ever seen, they aren't a sure thing to hit. A torpedo is too fast to be effectively evaded, but it can have some homing ability that a beam cannot so can make up for mistakes made in aiming, which a beam cannot.
We can make up anything we want to and make it sound plausible.
Geoschmo
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