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Old July 30th, 2003, 09:01 AM
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Default Re: SE4 Stock Balance Mod

Quote:
Originally posted by geoschmo:
quote:
Originally posted by Suicide Junkie:
Minor Changes:[list]
[*]Move Standard Armor to below Stealth, scattering and emissive ,
Didn't we determine this change would keep any savegames from being upgradeable? Not saying it shouldn't be done, but that might be a big issue for some.

Geoschmo

To keep compatibility with saves (which is of major importance IMO) you can do the following to make the armor AI friendly:

add redundant tech requirements to Armor III, so the AI think it is the best armor to use.

Instead of:

Number of Tech Req := 1
Tech Area Req 1 := Armor
Tech Level Req 1 := 3

use this:

Number of Tech Req := 3
Tech Area Req 1 := Armor
Tech Level Req 1 := 3
Tech Area Req 2 := Armor
Tech Level Req 2 := 3
Tech Area Req 3 := Armor
Tech Level Req 3 := 3

The AI will then value this armor higher as any other, since it requires 9 tech levels. No moving of components would be needed.

Rollo
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