Re: SE4 Stock Balance Mod
Make the Quantum Reactor act like a juiced up supply container. Something like Supply III times 10 or 20. After that, it needs to go to a resupply base to re-engergize it.
Someone else did this in their mod. The AI mod, I think.
The drawback, is that as it become depleted, it would draw supply out of ships with higher percentages of supply that joined the fleet. Using these would increase a fleets range of operations, but a successful sortie on a fleet's Quantum Reactor ships could have a devistating effect. A 20% QR would in this scenario supply the fleet for many turns. However, lose that QR and each ship is carrying only 20%, that means about 2 or 3 turns of movement. However, all of this might make for interesting game situations.
Ship Bomb operations against QR ships could be devistating.
Suggestion: Make Resupply Tech a little cheaper.
[ July 30, 2003, 18:22: Message edited by: LGM ]
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