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Old July 31st, 2003, 01:52 AM
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Default Re: SE4 Stock Balance Mod

Summary
Unsorted Issues
- Fighters & Missiles too weak / PDC to powerful
- Climate Control Facilities too weak
- Medical Lab plague prevention effect too low
- Talisman too powerful
- Quantum Reactors too powerful
- PDC, PPB too powerful
- Torpedoes, Graviton Hellbore, Incinerator, too weak.
- Ship Training too powerful
- Not enough room for Weapon Platforms
- High level Intel ops too effective
- All of the new damage types not used
- Fighter Rocket pods -> Seekers?

Trivial Changes:
- Add redundant tech requirements to Standard armor allowing AIs to call for it in design creation.
- Reduce Price of Quantum reactor to benefit AI
- Separate Normal and Phased shields component family. (Split them in terms of "Show only latest" and the upgrade button)
- Add ability descriptions for weapon to-hit bonuses

Minor Changes:
- Smoothing of low level PPB improvements as below.
- Increase range of WMG & HEM to 10
- Improve efficiency of Supply Tanks relative to engines. (Decrease size? Increase storage?)

Moderate Changes:
- Make standard Training Facilities System-wide for the benefit of AIs. Psychic Trait Version trains 2/turn vs 1/turn for standard to keep it worthwhile.
- Scale up damage of ROF 2 weapons
- Increase Planetary shield strength by 5x
- Graviton Hellbore changed to Skip All Shields
- Double Effect of Shield Regenerators
- Individual resource bonus facilities 50% more powerful than all-in-one facilities.
- Small CS/ECM doubled in effect to keep up with ship-CS/ECM.
- Small accuracy bonus for torpedoes (~10%)
- Small accuracy penalty for PPB (~10%)

Suggestions of note:
- Phased Polaron Beam Average Adjustment
[b]
code:
Research Cost: 15k
Weapon Damage At Rng := 30 25 25 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage At Rng := 35 30 30 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage At Rng := 45 40 40 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage At Rng := 50 45 45 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage At Rng := 60 55 55 55 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0



[ July 31, 2003, 02:26: Message edited by: Suicide Junkie ]
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