Re: SE4 Stock Balance Mod
Quote:
Originally posted by Suicide Junkie:
That's more of a design issue...
Spaceyards and resupply depots were separate in SE3, too.
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I'm not sure what you mean by a design issue... is that bad? It would seem to solve the problem neatly, if it would work.
You could always adjust the cost of the space yard to make it take the same number of turns to construct as the facilities would have separately.
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