
July 25th, 2003, 09:03 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Ship Design for Dummies, weapons, armor, shields, oh my!
Quote:
Originally posted by oleg:
quote: Originally posted by geoschmo:
Or am I reading too much into it?
Geoschmo
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Not at all. Stock SEIV is very much offence orriented. May be the rational is that battles should be over in 30 turns ? If ships are ultra tough, battles can end in almost a draw. Then for example inferior fleet can survive warp point battle and move into the system. Or for example allow planet killer hide in the corner while other ships battle for 30 turns and then blow planet.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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