So, here's my idea for hull sizes.
ECM%'s were based on a combination of EpM and mass; 300kT and 3EpM were pegged as "nomodifier" (IOW, Destroyers). Every 50kT or 1 EpM difference was worth a 20-point shift in inherent ECM; higher EpM was worth a penalty, as was greater mass.
Base hulls (the Spacedock, Outpost, and Starbase sizes) were assigned a basic progression independant of their size; these hulls, by rights, would have far more efficient built-in active and passive ECM measures (different materials, lack of engine radiation, etc).
The differing EpM is not a stab at newtonian movement, it's merely meant to allow some hulls to get more out of a given engine component than others (the Fast-class hulls, including the PRobe), and others to get less (carriers, transports, the heavy destroyer).
There's no seperate colony ship hull; simply use a Light Transport hull for that.
I think it may be a good idea to cut the size of the Spaceyard ship component to 100 or 200 kT -- or else give it a (for it's size) small amount of cargo space (maybe 600kT, enough for one Large Weapons Platform), so that the 600kT Bulk Transport hull could use it. Thus you could still have spaceyard ships.
So. Thoughts, comments, ideas ... ?
code:
| Hull | Short | Size (kT) | ECM% | EpM |
|----------------|-------|-----------|------|-----|
|Probe | PR | 50 | +140 | 1 |
|Scout | SC | 100 | +80 | 3 |
|Fast Frigate | XF | 150 | +80 | 2 |
|Frigate | FF | 200 | +40 | 3 |
|Destroyer | DD | 300 | +0 | 3 |
|Heavy Destroyer | HD | 350 | -40 | 4 |
|Fast Carrier | XV | 300 | +20 | 2 |
|Carrier | CV | 400 | -60 | 4 |
|Fast Courier | XT | 200 | +60 | 2 |
|Light Transport | LT | 300 | -20 | 4 |
|Bulk Transport | BT | 600 | -140 | 4 |
|----------------|-------|-----------|------|-----|
|Spacedock | SD | 200 | +50 | n/a |
|Outpost | OP | 500 | +0 | n/a |
|Starbase | SB | 1,000 | -50 | n/a |
|----------------|-------|-----------|------|-----|
|Satellites | | | | |
| Small | SSa | 60 | ? | n/a |
| Medium | MSa | 90 | ? | n/a |
| Large | LSa | 120 | ? | n/a |
|----------------|-------|-----------|------|-----|
|Fighters | | | | |
| Small | SFr | 5 | ? | ? |
| Medium | MFr | 10 | ? | ? |
| Large | LFr | 20 | ? | ? |
|----------------|-------|-----------|------|-----|
|Weapon Platforms| | | | |
| Small | SWP | 200 | ? | n/a |
| Medium | MWP | 400 | ? | n/a |
| Large | LWP | 600 | ? | n/a |
|----------------|-------|-----------|------|-----|
|Troops | | | | |
| Small | SFr | 10 | ? | n/a |
| Large | LFr | 20 | ? | n/a |
|----------------|-------|-----------|------|-----|
Some notes:
- Probes are developed after Scout, perhaps after Frigate
- Fast Frigates are developed after Frigates, perhaps after Destroyers
- Heavy Destroyer, obviously, are developed after destroyers
- Carriers require both Ship Con and Fighter tech
- Fast Carriers require more of both Ship Con and Fighter tech than Carriers do
- Carriers must be 50% fighter bay or more
- Fast Carriers must be 30% fighter bay or more
- Fast Courier must be 30% or more Cargo
- Light Transport must be 50% or more Cargo
- Bulk Transport must be 75% or more Cargo
[ July 26, 2003, 22:18: Message edited by: Pax ]