Re: Gamey Tactics and Bug Exploits Thread Talk
me and a few others have talked about the real problem with se4 gold remaining...
initiative...
currently, going first in battle is a HUGE advantage since most of the time you end up withing weapons range right away, esp in big battles
currently, there seems to be no way to predict who goes first -- it really should be based on ship speed imho and it should be 'staggered'... ie, fastest ships first, regardless of 'turn'...
ie, my speed 10 ships go first, then your 9's, then my 8's, (and your 8's, interleaved ideally), then my 7's... blah blah
consequence is that ramming tactic can really beat superior forces if they get to go first... which is just plain wrong
fix initiative and then ramming is perfectly fine imho
please get aaron to patch this, it really is the most glaring balance issue in se4gold today imho
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