Re: Psychology mods? Increasing the role of troops?
Oooh I like it. I think removing planets as targets for the weapons would be simplest (not quickest) Then I could expand the planet assault weapons some, increase the choices for troops. I suppose you would have to tone down weapon platforms some in order to get troops to land.
What possible side effects could come from changing these? How does the targeting order work for planets? WP die, then troops, then facs?
I guess this is going about outside of Psychology, but I've been bitten by the modding bug. I just like thinking about what could change.
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