Re: Psychology mods? Increasing the role of troops?
OK, here's some ideas for Planetary Assault Mod:
1)Only special Planetary Assault ship weapons can target planets. Increase choices of assault weapons, some have range, some are special shield depleters, fighters gain some assault, cyclonic torpedos, virus missiles, long range neutron weapons
2)Increase options for troops
3)Make WP strictly defensive. Possibly only mount PD cannons of various kinds. This turns planetary assaults into the realm of fighters, mines, and troop landings
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