Re: Psychology mods? Increasing the role of troops?
I guess I mean more defensive in a Point Defense way. Since no-planet regular ship weapons will not be able to counter current weapon platforms, I think this will make planetary assault too difficult. I want them to be able to land troops and duke it out on the ground.
I want to see fighters assaulting and defending airspace. Mines placed around the planet damaging assaulting troopships. A ring of specialized attacking ships launch anti-planet missiles to soften the planet (or nuke it totally) with WP acitng as AAA against fighters and missiles. I also would like to see WP's with shield stripping or engined damaging weapons and tractor/repulser weapons because it sounds like fun. I want to get away from the "big guns slag the planet from space while big guns shoot up at the warships" thing we have now.
I want to make planetary assault more important. Hopefully not impossible, but definitely more interesting.
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