
July 30th, 2003, 12:14 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Psychology mods? Increasing the role of troops?
Quote:
Originally posted by KnidVermicious:
Ok, thanks for the tips.
Any suggestions on how to create a balance between weapon platforms and normal weapons not being able to target them? I want them to still be able to defend the planet, but make be only one tool. I want layered defense of fighters, sats, mines, and weapon platforms. I see the attackers using dedicated anti-planet ships, fighter bombers, and assault troop landers.
I'd consider removing WP's entirely or making them only PD, but then the dedicated anti-planet ships can waltz in untouched (except for mines, defending fighters and sats, I guess). Would making all planetary assault weapons seekers work? This would add a new level to the Seeker/PD race, I suppose.
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Proportions mod have very tough planet defences. Go and try to take over Proportion' Homeworlds 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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