Actually, he seems to have meant new racial
tech traits, which Proportions has none of and P&N only has one of, Gravity Manipulation (or something like that).
Adamant Mod has a few "new" ones. Mechanoids has been turned into a racial tech trait, for example. Then there is always the Magic race, which is not really appropriate to normal SE4.
These are not really full fledged tech traits, but... Hardy Industrialists is now a tech trait, which gives you SY facilities with the build in bonus. There is Zero Gravity Engineers, which gives betters SYs for ships/bases. Propulsion Experts gives engines with built-in movement bonuses (Extra-Dimensional Race has the old PE ability). Advanced Storage Techniques now gives comps/facilities with built in cargo bonuses (Subterranean Race has the old AST ability).
The Ultimate Mod had traits for Energy Manipulators, Harmonic Resonance, Gravity Based, Cybernetics, Malfadorian Descendants, though those never had much in them (if anything) in any released Versions.
[ July 29, 2003, 18:53: Message edited by: Imperator Fyron ]