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Old July 30th, 2003, 11:41 PM
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Asmala Asmala is offline
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Default Re: Bug in weapon platforms

Quote:
Originally posted by Arkcon:
I had noticed something similar to this. Basically, a while back, if you had CSM II and a planet has CSM I, you had an easy time glassing the planet -- your ships just stay out of range on strategic combat and pound it without counterattack.
Errr, I don't see what this has to do with the bug I've found out. It's seems obvious that if you have a weapon with better range than the planet's one the planet has no chances. Even if the ship and planet both have CSM I the ship'll win because it can move out of range while planet is stationary.

Quote:
Originally posted by Arkcon:
I've noticed now you on tactical you can't target a planet with CSM II, unless you are well within range of CSM I.
Really. The bug which I found affects only the range penalty modifier. But I tested only with direct fire weapons so you can be right.

Quote:
Originally posted by Arkcon:
I've got a feeling this is more of a feature than a bug, but hey, if it's not in the list of things fixed in a patch, then maybe MM doesn't know about it and would like to fix it.
I won't say it's a feature when in (tactical) combat it shows for example range 8 but you still get -110% range modifier.
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