Re: An idea to make construction more realistic
Although I like your idea SunDevil, I would prefer MM to implement a line item in the Settings.txt file called "Population Organic Consumption per Million" the value would represent the amount of food per million consumed each turn. Then people could choose whether or not to have "food" represented in their games. On that same vein, I would also like a separate maintenance % line item for each type of unit (similar to what we now have for ships) which would again give people the choice to implement maintenance costs for fighters, mines, etc. The default on all these settings could be 0. Anyway, just my 2 cents. . .
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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