Re: PBW Hate everyone game - join now
I agree that trying to limit alliances is futile – multiplayer game theory and all that.
Seems to me we need to define two aspects of KOTH-Multiplayer (KOTH-M):
Game Setup and Rules:
Allow Gifts/Tributes = False
Allow Technology Gifts/Tributes = False
Allow Surrender = False
Can only send a General Message from the Communicate screen.
KOTH-M Structure and Rules:
Not sure about this. For example, say we start a game with 10 players at the Bottom of the Hill and the game concludes: Last man standing. Who moves up to the Middle of the Hill and who stays at the Bottom of the Hill? We need more than one player at the Middle of the Hill level to generate a game. I doubt we will have 10 Bottom of the Hill games to contribute their victors to the Middle of the Hill game – even Geo’s 2003 PBW tourney had only seven games of five players each (FYI: active KOTH players hovers around 30 +/- 2).
If we want 10+ player games, realistically we may get two going initially. They each contribute their top 5? players to the next level. So we get a two level hill…
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