Re: PBW Multiplayer Mod
SJ,
Hmmm, I see your point about all components had only 10 SE4 hitpoints in SE3. I actually like the SE4 system though – it is provides more variety and is consistent with other “design-a thing” games. Also, didn’t SE3 follow the Starfire convention of left-to-right damage resolution?
Back to weapons - not sure if I am understanding you, call me math challenged:
APB 1 - Stock SE4
RNG 1 2 3 4 5 6 7 8 9
DMG 20 15 15
APB 1 - “SE3” Adjusted
RNG 1 2 3 4 5 6 7 8 9
DMG 20 ? ? 10
APB 12 - Stock SE4
RNG 1 2 3 4 5 6 7 8 9
DMG 65 60 60 55 55 50 50 45
APB 12 - “SE3” Adjusted
RNG 1 2 3 4 5 6 7 8 9
DMG 60 ? ? ? ? ? ? ? 20
Gecko
__________________
Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
|