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Old August 10th, 2003, 11:21 AM
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Default Re: AI modding question (running Proportions)

Quote:
Originally posted by Prince Xizor:
First of all, keep in mind that I have no experience modding the AI, other than AI_General.txt

Ok. When a race has the Natural Merchants trait, is something hardcoded so that the AI knows not to build Spaceports or do you have to specify this in the AI_Construction_Facilities? Same thing for Emotionless races for instance; they do not need happiness facilities. If I do need to edit the facilities file, how do I do that?

Thanks.
Natural Merchants AI will still build useless spaceports if they are specified in construction facilities. You must purge that file !
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