
August 10th, 2003, 11:21 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: AI modding question (running Proportions)
Quote:
Originally posted by Prince Xizor:
First of all, keep in mind that I have no experience modding the AI, other than AI_General.txt
Ok. When a race has the Natural Merchants trait, is something hardcoded so that the AI knows not to build Spaceports or do you have to specify this in the AI_Construction_Facilities? Same thing for Emotionless races for instance; they do not need happiness facilities. If I do need to edit the facilities file, how do I do that?
Thanks.
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Natural Merchants AI will still build useless spaceports if they are specified in construction facilities. You must purge that file !
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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