Re: Map for Star Trek Mod
Howdy,I don't post much, but this map-creation thread reminded me that I have an ongoing problem: the Map Editor crashes and gives me an address allocation fault almost every time I try to do a Large quadrant map, be it in the standard, DevNull, or Atrocities mod. I have the "maxnumber of systems" set to 250 in all three mods paths (in settings.txt), and I use the Mod Launcher to launch the Map Editor. I don't usually get a crash when do a medium or small quadrant. It is also my sense, not yet confirmed, that I get more crashes when I make FQM quadrants rather than standard ones. Anyone else have a similar problem?
Oh, also, when I place sphereworld or ringworlds in a map that I am making, how dothey appear in the game? Are they just "uninhabited" planets?
Sorry for all the map making questions. I am new to making maps, but not to SEIV, and I want to start a PBW game based on Tom Harlan's "Time of the Sixth Sun" series. To do so requires a fair bit of map-making...
Thanks,
Alarik
Jonesing hard for the PBW site to get back up...
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