Mech Commander, the X-box game?
I don't like the simplistic damage model, or the infinite ammo stuff.
The Mechwarrior PC game is nice...
I managed to make quite a unique design in there that was a winner -
Take a light mech, About three steps above the smallest one. Pile on as much armor as it can hold, and fill the rest with 7 or more flamethrowers and lots of heatsinks.
In combat, you run up to the enemy assault mech, and flame him good as you go by. He overheats and shuts down no later than the second volley of flame.
One or two more hits (depending on how many heatsinks it has) and the mech will go critical. Begin a full running retreat just before you fire, and your armor is will be just enough to keep you together as the enemy makes a big glass crater in the desert.
