Re: Engines per move follies...
Did you modify the design.txt files for the computer races when you made that vehicle.txt file? I ran a test game with the design manager on and it won't design any attack ship smaller than a destroyer, defense ship or transport designs. It seems to take 'minimum speed' as number of engines, and since the hulls below destroyer on that vehiclesize file you provided have less than 4 engines it won't design them.
Similar thing for fighters. The two-engine fighter hulls in it won't get designed by the AI because it's minimum speed is 6 or so.
Worse, unless I did something wrong those minimums are hard-coded. I changed the minimum speed for the attack ships on the race I was using down to 2 and started a new game and let the design minister work a few turns. Still no attack ship designs using that hull.
Ah well. Back to the drawing board, I guess.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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