Re: Engines per move follies...
Well, I figured out why my adjustments weren't working on the race I use. The .emp file is set to use the default AI files and I was editing the wrong thing. It looks like increasing the desired speed to a number past the number of engines required will get the Design Minister to put more engines in. So my engines per move idea will end up working, hopefully.
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...can you and your associates arrange that for me, Mr. Morden?
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