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Old March 29th, 2004, 05:14 PM
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Slynky Slynky is offline
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Default Re: SE4 Rating System

Thanks, "Big P" .

To sum up...if I understand, our formulas are exactly the same except you compute the "multiplier" based on the amount of people left in the game at the time a loser is being computed when I was using the same multiplier (in the case of a 4-player game...the root of 4) for EACH round of computations. Perhaps that was why it was swinging wildly as it got down to the Last computation.

Do I have it right, now?
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