Re: (OT): Blugeoning C++ 6.0 into working with quake 2 open source.
aah...no. my using c++ can be compared to jumping headfirst of a cliff with very blurry glasses...or in this case, not much of a clue, since the C++ 6.0 manuals SUCK and well, i didn't even think of other forums. my experience with most forum's is that they tend not to answer your questions until you answer a few other peoples. i dunno. but the people here are friendly and their's generally someone who knows something.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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