Re: Mines Cloaking too high????
Hey, I really like that Idea. The only problem is the Sector limit for units.
Some other good ideas for mines that I made for SE3:
Ion/Tachyon/Shield Mines.
Why not leave a nasty little package that just disables the enemy ships instead of destroying them?
You can then capture the ships, or let them sit there eating up the enemy's resources!
New for Se4, put a null-space warhead on 'em so they do extra damage, at extra cost.
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